This guidance is a bit softer now- as we are really starting to see our work accelerate in MSFS. We are bringing you incredible, new, feature-rich environments that really shine in the new MSFS platform.įor a while now I have been giving guidance on the release of PMDG 737NG3 as “very late 2021” and even hinted that it might drag into 1Q22. This means all-new models, all new texturing, new sound recordings (which are expensive and time consuming to make) entirely new lighting capabilities, in some cases requiring entirely new photo-surveys and the rebuilding of source material in order to bring you cockpits that don’t look like we dragged an FSX cockpit across twenty years and stuffed it into a really nice rendering engine. We are completely re-imagining them in order to leverage every ounce of what the new MSFS engine will give us.
We aren’t simply porting products in, using the same models and textures and animations. We are building new development tools, shuffling around our entire development process, and turning our products upside down in order to make them as real and lustrous and lifelike as the new platform will allow.
It isn’t simply a matter of adjusting a few lines of code and throwing a new model and texture exporter at the mix and calling it complete. It is taking some time, primarily because we have to completely reinvent our development process. We are at work converting our entire product lineup into MSFS.
“This week, with the flurry of excitement about the CRJ, we have gotten a bunch of folks asking “well, where is PMDG?” We also hear that the developer is completely overhauling its pipeline and models to fit the new technology and capabilities provided by MSFS. He also explained that the guidance for the 737NG3, which previously was “very late 2021” is “a bit softer now.”
The update was shared on the official forums by Robert Randazzo, who shared a promising outlook on progress and the road ahead, mentioning that the view that Microsoft Flight Simulator isn’t ready for PMDG’s products is outdated.
If you’re not familiar with PMDG, the developer is known for some of the most complex and accomplished “study-level” airliners in the simulation scene, including the popular 737, 777, and 747. Today well-known third-party developer PMDG provided an update on its work to bring its advanced aircraft to Microsoft Flight Simulator.